FEROX
Ship type : Ferox





HIGH SLOTS
- [ 100 | 32] 'Malkuth' Heavy Missile Launcher I
                        powergrid usage = 100.0 MW
                        Charge Rate = 1.0
                        Tech Level = 1.0
                        Rate of fire = 10.9
                        CPU usage = 32.0 tf
                        slots occupied = 1.0
                        hp = 40.0

- [ 100 | 32] 'Malkuth' Heavy Missile Launcher I
                        powergrid usage = 100.0 MW
                        Charge Rate = 1.0
                        Tech Level = 1.0
                        Rate of fire = 10.9
                        CPU usage = 32.0 tf
                        slots occupied = 1.0
                        hp = 40.0

- [ 100 | 32] 'Malkuth' Heavy Missile Launcher I
                        powergrid usage = 100.0 MW
                        Charge Rate = 1.0
                        Tech Level = 1.0
                        Rate of fire = 10.9
                        CPU usage = 32.0 tf
                        slots occupied = 1.0
                        hp = 40.0

- [ 100 | 32] 'Malkuth' Heavy Missile Launcher I
                        powergrid usage = 100.0 MW
                        Charge Rate = 1.0
                        Tech Level = 1.0
                        Rate of fire = 10.9
                        CPU usage = 32.0 tf
                        slots occupied = 1.0
                        hp = 40.0

- [ 100 | 32] 'Malkuth' Heavy Missile Launcher I
                        powergrid usage = 100.0 MW
                        Charge Rate = 1.0
                        Tech Level = 1.0
                        Rate of fire = 10.9
                        CPU usage = 32.0 tf
                        slots occupied = 1.0
                        hp = 40.0

- [ 175 | 25] Medium Nosferatu I
                        powergrid usage = 175.0 MW
                        Tech Level = 1.0
                        amarrNavyBonusMulitplier = 0.0
                        CPU usage = 25.0 tf
                        Activation time / duration = 6.0
                        hp = 20.0
                        activation cost = 0.0 Energy
                        Transfer range = 10500.0 m
                        Energy transfer amount = 30.0

- [ 7 | 20] Small Tractor Beam I
                        powergrid usage = 7.0 MW
                        Tech Level = 1.0
                        Optimal Range = 20000.0 m
                        maxTractorVelocity = 500.0
                        CPU usage = 20.0 tf
                        slots occupied = 1.0
                        Activation time / duration = 5.0
                        hp = 20.0
                        activation cost = 5.0 Energy
                        accuracyBonus = 0.0
                        targetModule = 0.0




MEDIUM SLOTS
- [ 150 | 100] Large Shield Booster I
                        powergrid usage = 150.0 MW
                        Tech Level = 1.0
                        CPU usage = 100.0 tf
                        caldariNavyBonusMultiplier = 0.0
                        caldariNavyBonus = 1.0
                        Activation time / duration = 4.0
                        shield Bonus = 126.0
                        hp = 20.0
                        activation cost = 147.2 Energy

- [ 0 | 40] Invulnerability Field I
                        powergrid usage = 0.8 MW
                        Active Explosive dmg resistance bonus = 100.0 %
                        Activation time / duration = 10.0
                        Active Kinetic dmg resistance bonus = 100.0 %
                        Active Thermal dmg resistance bonus = 100.0 %
                        Thermal dmg resistance bonus = -25.0 %
                        Kinetic dmg resistance bonus = -25.0 %
                        Explosive dmg resistance bonus = -25.0 %
                        EM dmg resistance bonus = -25.0 %
                        CPU usage = 40.0 tf
                        hp = 20.0
                        Active EM dmg resistance bonus = 100.0 %
                        Tech Level = 1.0
                        activation cost = 40.0 Energy
                        Passive thermal dmg resistance bonus = -1.0 %
                        Passive kinetic dmg resistance bonus = -1.0 %
                        Passive Explosive dmg resistance bonus = -1.0 %
                        Passive EM dmg resistance bonus = -1.0 %

- [ 0 | 40] Invulnerability Field I
                        powergrid usage = 0.8 MW
                        Active Explosive dmg resistance bonus = 100.0 %
                        Activation time / duration = 10.0
                        Active Kinetic dmg resistance bonus = 100.0 %
                        Active Thermal dmg resistance bonus = 100.0 %
                        Thermal dmg resistance bonus = -25.0 %
                        Kinetic dmg resistance bonus = -25.0 %
                        Explosive dmg resistance bonus = -25.0 %
                        EM dmg resistance bonus = -25.0 %
                        CPU usage = 40.0 tf
                        hp = 20.0
                        Active EM dmg resistance bonus = 100.0 %
                        Tech Level = 1.0
                        activation cost = 40.0 Energy
                        Passive thermal dmg resistance bonus = -1.0 %
                        Passive kinetic dmg resistance bonus = -1.0 %
                        Passive Explosive dmg resistance bonus = -1.0 %
                        Passive EM dmg resistance bonus = -1.0 %

- [ 0 | 40] Ballistic Deflection Field I
                        powergrid usage = 0.8 MW
                        Active Explosive dmg resistance bonus = 100.0 %
                        Activation time / duration = 10.0
                        Active Kinetic dmg resistance bonus = 100.0 %
                        Active Thermal dmg resistance bonus = 100.0 %
                        Thermal dmg resistance bonus = 0.0 %
                        Kinetic dmg resistance bonus = -50.0 %
                        Explosive dmg resistance bonus = 0.0 %
                        EM dmg resistance bonus = 0.0 %
                        CPU usage = 40.0 tf
                        hp = 20.0
                        Active EM dmg resistance bonus = 100.0 %
                        Tech Level = 1.0
                        activation cost = 20.0 Energy
                        Passive thermal dmg resistance bonus = 0.0 %
                        Passive kinetic dmg resistance bonus = -1.0 %
                        Passive Explosive dmg resistance bonus = 0.0 %
                        Passive EM dmg resistance bonus = 0.0 %

- [ 132 | 46] Large Shield Extender II
                        powergrid usage = 132.0 MW
                        Signature radius bonus = 25.0
                        EM dmg resistance bonus = 0.0 %
                        Explosive dmg resistance bonus = 0.0 %
                        Tech Level = 2.0
                        Kinetic dmg resistance bonus = 0.0 %
                        Thermal dmg resistance bonus = 0.0 %
                        CPU usage = 46.0 tf
                        Shield HP bonus = 2184.0 HP
                        hp = 20.0




LOW SLOTS
- [ 0 | 3] Capacitor Power Relay I
                        powergrid usage = 0.0 MW
                        Tech Level = 1.0
                        CPU usage = 3.4 tf
                        Shield Boost Bonus = -10.0 %
                        Capacitor bonus = 100.0 %
                        Shield HP bonus = 100.0 %
                        hp = 20.0
                        Powergrid bonus = 100.0 %
                        Capacitor recharge rate bonus = 20.0 %

- [ 1 | 35] Ballistic Control System I
                        powergrid usage = 1.0 MW
                        Tech Level = 1.0
                        rate of fire bonus = 7.5 %
                        CPU usage = 35.0 tf
                        Missile Damage Bonus = 107.0 %
                        hp = 20.0

- [ 0 | 17] Power Diagnostic System I
                        powergrid usage = 0.0 MW
                        Shield recharge rate bonus = 7.5 %
                        Tech Level = 1.0
                        CPU usage = 17.0 tf
                        Capacitor bonus = 104.0 %
                        Shield HP bonus = 104.0 %
                        hp = 20.0
                        Powergrid bonus = 105.0 %
                        Capacitor recharge rate bonus = 7.5 %

- [ 0 | 6] Capacitor Power Relay II
                        powergrid usage = 0.0 MW
                        Tech Level = 2.0
                        CPU usage = 6.8 tf
                        Shield Boost Bonus = -12.5 %
                        Capacitor bonus = 100.0 %
                        Shield HP bonus = 100.0 %
                        hp = 20.0
                        Powergrid bonus = 100.0 %
                        Capacitor recharge rate bonus = 25.0 %




DRONE BAY
- Valkyrie I (Medium Scout Drone )
- Valkyrie I (Medium Scout Drone )
- Hornet I (Light Scout Drone )








SHIP'S ATTRIBUTES

Powergrid967.4 / 1260.0 MW
CPU533.2 / 546.25 tf
Capacitor (regen)2496.0 Energy (236.8sec)
Max Cap Regen25.82 per sec (approx.)
Max Cap Needed47.8 per sec
Velocity168.0 m/sec
Signature285.0 m
Target Range72000.0 m
Scan Resolution195.0 mm
ECCM Gravimetric19.0 points
Shield HP (regen)5434.0 (740.0sec)
Max Shield Regen18.36 per sec (approx.)
Shield EM41.3 %
Shield Explo76.52 %
Shield Kinetic79.87 %
Shield Thermal53.04 %
Armor HP2406.8
Armor EM60.0 %
Armor Explo10.0 %
Armor Kinetic25.0 %
Armor Thermal45.0 %
Structure HP2875.0
Drone Capacity25.0 m3
Capacity345.0
Warp Max Distance313.28


DPS = 0.0






SKILLS REQUIRED

Lvl 3Caldari Cruiser
Lvl 4Shield Upgrades
Lvl 4Science
Lvl 4Energy Grid Upgrades
Lvl 2Energy Emission Systems
Lvl 4Caldari Frigate
Lvl 1Tactical Shield Manipulation
Lvl 4Spaceship Command
Lvl 1Shield Operation
Lvl 2Gunnery
Lvl 1Scout Drone Operation
Lvl 1Drones
Lvl 4Engineering
Lvl 1Missile Launcher Operation
Lvl 1Weapon Upgrades
Lvl 1Battlecruisers
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